Update bug fixes [276]
NEXT JUMP: Shmup Tactics » Devlog
Bug fixes [276]:
- Fixed a bug where using the weapon "Energy Beam" could reset the engines to 1.
- Changed the mechanic of the Energy Beam, now it does not temporally reset the engine to "1".
- Fixed other bugs regarding the Energy beam.
- Prevented some exploits using some Accessories.
- Fixed a typo on the Shop interface.
The update for the Mac version should arrive a little later, sorry for that (I'm away from home at the moment). I recommend not using this type of weapon (Energy Beam) until the update arrives.
I will update this post as soon as I update the Mac version.
Thanks for all the support, Rookies!
Files
NEXT JUMP Shmup Tactics LINUX and Steam code 134 MB
Apr 27, 2018
NEXT JUMP Shmup Tactics WIN and Steam code 131 MB
Apr 27, 2018
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NEXT JUMP: Shmup Tactics
NEXT JUMP is a turn-based, tactics Shoot 'em up for people who are bad at SHMUPs, but love them.
Status | Released |
Author | Post Mortem Pixels |
Genre | Strategy |
Tags | 2D, Perma Death, Roguelike, Shoot 'Em Up, Space, Tactical, Top down shooter, Turn-based, Turn-Based Combat, Turn-based Strategy |
Languages | English |
More posts
- Bug fixes! (build 299)Aug 29, 2019
- New update (build 298)!May 31, 2019
- Achievements and Game announcement!Oct 18, 2018
- Update bug fixes [276 mac]Apr 28, 2018
- Update, bug fixes [build 275]Nov 21, 2017
- Bug fixes [build 273]:Oct 04, 2017
- NEXT JUMP: Red Legionnaires is now available for free!Sep 22, 2017
- Announcing "NEXT JUMP: Red Legionaries" and Update Details!Aug 18, 2017
- New update: Build 243Jul 27, 2017
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